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Showing posts with the label Project

Week 9 Reading and Writing

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prototype / following tutorial of prototype 2

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  I have included a link =  link to my Dundoc  meeting my targets for my plan was quite difficult , as I need to first understand how to layout properly my menu and the screen player view,  like health bar and amount of balloon popped. So to start off with prototyping my game unfortunately I haven't reached the tutorials bought with my effort and research true some fast tutorials in YouTube I would be trying to work on how to keep my files organised my folders like one folder would be called seed the second folder will be called background image the turd folder will be about the ground or floor and the 5th folder would be about character player design on my 6th folder would be the objects that I'm going to be using which would be the balloons and the seven folder would be sound music any voice background then the other folder file I would have would be my script on the actions like the dynamics and mechanics of the game that I we could be putting. I would say my star...

GDD project

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 Paste this into the email you send me:  Typical sections of a game design document include: story characters environment/level gameplay description of the artwork sound Controls and user interface Name \sPremise\sOverview The backstory Enemies Weapons and player defense Conditions for scoring and winning style of art Audio Map Platforms/distribution targets Features that are unique Additional considerations Existing concepts that are similar image link I have written a blog post with research about a project topic. PROTOTYPE DISCUSSION what’s working and what your finding difficult IMAGE(S). I included at least one image with image information (caption and link). POST TITLE: The phrase “prototype” appears in the post title, POST LABELS: I used two labels — Project, Week 7 — separated by a comma. PROOFREADING: I used a spellchecker, and I proofread my post. copy-and-paste the information in the blue box here into an email that you send me, and use this subject line: Prototype ...

Game Design Document, week 6

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LINK(S) : I have included a link = link to my Dundoc Article =  GDD IMAGE= image link What is a game design document? So what I learned about game design document is that it's the first step in order to have an idea and put the mechanics aesthetics dynamics into our game the first 1 = memory aid as in how the game works in detail which you might forget to add something in your game decision so it's good to record your game decisions and then the second thing is communication tool= usually communication tool is not included in our game development because I will be working on my own but if you did need to communicate it also helps us write  down in our game station Then we have game decision overview design this will only have few pages with writing management and then we have detailed design document this is where you describe the mechanics to communicate with artists and engineers. You also have story overview where writers work on the game narrative settings characters and a...

game idea expand/Game Vision Statement

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 Crossy Road is my very addictive game i played on my phone so here a link of explanation on it.= Game to play to know more information scroll down to read the info. an article i liked = article1 my game idea about a shooter balloons was just to relieve stress. the genre would be about= Horror, adventrous, shooter,children's entertainment https://www.intheblack.com/articles/2016/06/01/mobile-gamer-explains-why-overnight-success-took-30-years Game genre Game play Resources required Link(s) to sources. Image game ideology= So it's mostly going to be about a shooter game, And how I'm going to create it in my script it would be in rows about three to six going vertically and I would have background of houses, parks, playgrounds because it’s mostly a children’s scary game. I would have my character(child) holding a water gun and shooting high pressure water on the balloons flying up on air while the clown on the opposite side will move closer to you if you keep missing popping t...