Game Jam , reflective blog post
link to our game= Team Alligator
I also need to add it to my Instagram = gamejam_tudublin.instagram
- Introduction – tell a bit about the Game Jam format
- Team – who was in your team? What were the roles?
- Organisation and planning – how did you approach the project as a team? This is a good place to include links to your brainstorms, treatment, Game Design Document etc.
- Process/ Production – What elements were you responsible for? Tell us about your process. What problems did you have? How did you overcome these? You can include code snippets, screen captures etc in this section.
- Lessons learned – What are your main takeaways from the experience of participating in the Game Jam? Did you enjoy it? What did you find most rewarding/ challenging?
1. Our game is called CORRE CAIMÁN and it is about a 2D single player and
educational game for those who are a2
level Spanish students practicing subjunctive conjugation. The game is about an
alligator called Juan who is trapped in a zoo and the student/player must help
the crocodile return home by completing maze levels and answering the right
conjugated verbs. There is a total of ten levels, and they must avoid bumping
into obstacles to return home successfully. The user plays through the mazes with
the mouse. Overall, the game is a very fun and creative way to learn grammar.
2. The game jam format of this game was
made in a power point presentation so It’s only avai;abe on desktop but student
can download the pdf version and read through on their phone if they downloaded
the pdf. There is also an MP4 video to watch on how the game is played.
3. Our team is called TEAM ALLIGATOR,
We each had a role on the PowerPoint slide and helped each other, victory
and I both focused on layout of the game and Conor and Irene both made the
visuals and the questions.
Organization and planning was the biggest part and it took us time since
we didn’t organize it first and jumped quickly on making it with a rush and so
I made the PowerPoint document and shared it with my teammates college account,
that’s day one and we made a group in Messenger to contact each other and call,
we started a Miro board Irene shared the Miro board and that’s were our
brainstorming came into place. We first got the idea of a crocodile through our
team called Alligator and somehow, we made him into a crocodile instead. Irene
suggested the crocodile in a zoo idea.
We all agreed to the idea and started adding YouTube links on making a
game in PowerPoint.
At first I was thinking we should give unity a try making a 2D game one
easy simple steps from YouTube tutorials. I looked up some unity tutorials on
making a language 2d educational game but I couldn’t’ find any easy ones or the
ones I am looking for. Irene also suggested that if it’s too difficult we
should not do it. Conor thought of a website game, but we were also not so sure
if we should go along since coding is not our strength and time consuming. Even
though I really wanted to try a website game but Victory and I were not really
close to coding skills yet. Eventually we all had A story ideas mostly Irene
came up with the story and Conor gave her more tips and ideas to make it
better.
When I made the shared PowerPoint we started straight away following some YouTube tutorials on making a game in power point and we were bad at the start and slow.
We only had one page slide to work on as a rough copy of the slide and we didn’t understand how it worked but we eventually got it straight after Victory and I both stated making paths and river grass layout of the game (world) and added some animation movement and made the walls have a purpose when you touch them (hover) over them. While other problems the PowerPoint was glitchy for me and so when we kept adding more slides it kept changing and some animation for obstacles didn’t work even though I did code them to move.
We also had to change many levels because it was too complicated. And difficult.
Conor helped us with developing some levels and added some sounds when you go to the next. Victory added the music I send him.
I animated the nets and the walls while adding layout
Conor first started making the questions and Irene fixed them and made them better.
Eventually I asked Irene to sketch some drawings to have our own game assets.
She made the crocodile drawing and the girl crocodile, and she also added the rainforest background and dotted paths. Irene suggested on messenger to change the maze our original idea had the questions within the maze but she though of a better idea and remove the questions and 4 multianswers in a new slide. So we have more slides. We also thought of having a restart slide on every level, but we removed that because it was too many slides.
By accident I deleted my old PowerPoint with the old idea might ask someone if they have it, or I could go back to my recycle bin and get back my old PowerPoint which I will do now.
You can see we changed a lot and kept changing till it was perfect.
We also had the old crocodile from google creative commons, but we used Irene’s one instead.
And record the video to beat the game.
Irene also suggested to replace the triangles to Nets which she drew for us on her iPad and we replaced our crocodile image from google to Irene’s sketched crocodile.
Lessons learned = I Learned a lot within these 3 days it was a good opportunity, and I am glad I participated into making it I wouldn’t like to work on my own it was nice meeting new people from different course module and see their point of view it’s like a user persona in a way. It was challenging as some didn’t have time, but they all did fair work or even more.
Language students:
Irene Valen, Conor Walsh
CDM students:
Victory Ojo
Judy Nakchbandi
Comments
Post a Comment